/*
 * Copyright 1993-2010 NVIDIA Corporation.  All rights reserved.
 *
 * Please refer to the NVIDIA end user license agreement (EULA) associated
 * with this source code for terms and conditions that govern your use of
 * this software. Any use, reproduction, disclosure, or distribution of
 * this software and related documentation outside the terms of the EULA
 * is strictly prohibited.
 *
 */

/* Template project which demonstrates the basics on how to setup a project 
 * example application.
 * Device code.
 */

#ifndef _TEMPLATE_KERNEL_H_
#define _TEMPLATE_KERNEL_H_

#include <stdio.h>

__global__ void add(int a, int b , int *c) 
{
	*c=a+b;
  
}
/*__global__ void Jakola(thrust::device_vector<double> devx , thrust::device_vector<double> devy , 
	thrust::device_vector<double> devz) 
{
	int tid = threadIdx.x + blockIdx.x * blockDim.x;
		while(tid < (33*1024))
		{
			devz.push_back(10);
			tid+= blockDim.x * gridDim.x;
		}
    
}*/


#endif // #ifndef _TEMPLATE_KERNEL_H_
